Passionate about building full-stack web tools that solve real problems. My recent work spans AI integration, building the OpenAI pipeline for 'AI Study Tutor', to independently designing and shipping CodePrep, a spaced repetition tracker for technical interview prep with JWT auth, a custom SM-2 algorithm, and cloud deployment.
AI & DevOps Engineer. A full-stack study assistant using RAG. My role focused on integrating the OpenAI API to generate accurate flashcards and configuring the cloud deployment pipeline on Render.
Core Engine Developer. A custom game engine built from scratch using raw WebGL. Features custom GLSL shaders for rendering, vector-based enemy AI for tracking, and a multi-layered parallax background system.
A spaced repetition tracker for LeetCode and OA problems. Features the SM-2 algorithm with fuzz factor, Supabase Auth with Google and GitHub OAuth, and a 14-day upcoming review chart.
A high-performance arcade shooter built with HTML5 Canvas. Features a custom particle physics engine for explosions and real-time collision detection.
A classic memory game built to demonstrate DOM manipulation and game logic.
Frontend Educational Demo. A responsive landing page featuring dynamic content switching and Bootstrap 5 layout. Focuses on UI/UX with no active backend attached.
An interactive audio application built with Vanilla JavaScript. Features complex event listeners handling both keyboard presses and mouse clicks to trigger synchronous sound playback and CSS animations.